1 00:00:00,120 --> 00:00:02,020 To get started you'll need to download 2 00:00:02,050 --> 00:00:05,140 and extract the project files and install Godot. 3 00:00:05,170 --> 00:00:09,457 You'll see detailed instructions on how to do that below the video. 4 00:00:09,770 --> 00:00:12,743 Once you're set up, you want to open Godot. 5 00:00:13,330 --> 00:00:16,860 This will open the project list or project launcher. 6 00:00:16,880 --> 00:00:21,756 In there, you can import projects by clicking the Import button on the right, 7 00:00:21,757 --> 00:00:22,771 so click that 8 00:00:22,900 --> 00:00:26,714 and this expects a path to the project directory. 9 00:00:27,414 --> 00:00:31,460 I'm going to go to the place I extracted the project. 10 00:00:31,543 --> 00:00:33,543 It's called godot-game-to-assemble 11 00:00:33,743 --> 00:00:36,543 and I'm going to copy its path on my system. 12 00:00:36,730 --> 00:00:39,400 It goes with right-click, Copy, 13 00:00:39,857 --> 00:00:43,928 and then I can paste the path with Ctrl+v in there 14 00:00:43,929 --> 00:00:46,228 and click the Import & Edit button. 15 00:00:46,229 --> 00:00:49,971 You'll only be able to do that if your path is correct. 16 00:00:50,530 --> 00:00:52,998 With that, this opens Godot 17 00:00:52,999 --> 00:00:57,500 and opens the project that appears to be mostly empty right now. 18 00:00:57,570 --> 00:00:59,900 It opens the main scene. 19 00:00:59,930 --> 00:01:06,400 A scene is a place in which we work and that we can run in the Godot engine. 20 00:01:06,880 --> 00:01:10,971 This scene is composed of the things you see in the top left, 21 00:01:10,972 --> 00:01:12,100 in the Scene dock. 22 00:01:12,429 --> 00:01:16,686 Those building blocks are called nodes in this case. 23 00:01:16,829 --> 00:01:18,100 We prepared a couple 24 00:01:18,101 --> 00:01:22,714 just to ensure that we have everything we need to assemble our game. 25 00:01:23,029 --> 00:01:26,210 In the bottom left, you will find the file system. 26 00:01:26,240 --> 00:01:31,452 This is a dock that lists all the files in our project. 27 00:01:31,743 --> 00:01:35,540 And on the right side, you will find the Inspector. 28 00:01:35,570 --> 00:01:39,614 This changes when we click on different nodes on the left 29 00:01:39,615 --> 00:01:42,500 and shows their settings if you want. 30 00:01:43,400 --> 00:01:46,256 At the top, you can find some workspaces. 31 00:01:46,257 --> 00:01:49,257 We'll be working in the 2D workspace right now, 32 00:01:49,586 --> 00:01:51,929 but later we'll jump to the script one. 33 00:01:52,257 --> 00:01:54,319 This is a very brief tour. 34 00:01:54,320 --> 00:01:59,460 We'll learn a lot more about the Godot interface in upcoming projects. 35 00:01:59,490 --> 00:02:02,129 For now, we want to focus on assembling our game. 36 00:02:02,386 --> 00:02:06,180 To get started, we'll add the player to our game. 37 00:02:06,210 --> 00:02:10,400 The way we can do that is using the file system dock in the bottom left. 38 00:02:10,936 --> 00:02:15,356 Click the Search files bar to search for the player scene file 39 00:02:15,357 --> 00:02:16,729 and type player. 40 00:02:17,329 --> 00:02:21,770 To add it, you need to ensure that you selected the main node here. 41 00:02:21,771 --> 00:02:24,943 You can click a node in the scene dock to select it. 42 00:02:25,071 --> 00:02:26,886 Main should be highlighted. 43 00:02:27,250 --> 00:02:32,614 Then, click and drag the Player.tscn file onto the view. 44 00:02:33,530 --> 00:02:37,639 This is going to create what we call an instance of the scene. 45 00:02:37,640 --> 00:02:40,614 It's a reproduction of it, if you want. 46 00:02:41,100 --> 00:02:44,700 You can click the cross next to the player to clean up the search 47 00:02:44,701 --> 00:02:47,314 and fold the player directory. 48 00:02:47,500 --> 00:02:49,456 Now you can press F5 49 00:02:49,457 --> 00:02:54,856 or click the Play button in the top right of the project to play 50 00:02:54,857 --> 00:02:57,756 and see that you can now control the character's hands. 51 00:02:57,757 --> 00:03:00,300 You can click to fire bullets 52 00:03:00,301 --> 00:03:05,129 and you can press W-A-S-D to move the character. 53 00:03:05,200 --> 00:03:08,186 We don't see it moving because we lack an environment, 54 00:03:08,187 --> 00:03:10,086 but we're going to add that next. 55 00:03:10,271 --> 00:03:13,843 Press F8 to stop playing the game.