In this video, we use Godot’s animation tools to make our character hover like a ghost.
Godot comes with a built-in animation editor. To access the animation editor, you first need to create an
node. The editor then appears below the viewport.Unlike the
node we used before, the works with handmade animations. The and nodes complete one another. You’ll often use them together.You can learn more about how the animation player works in the official Godot manual: https://docs.godotengine.org/en/stable/tutorials/animation/introduction.html
We’ll code the character’s eight-way movement in the next lesson.