In this series, you’ll learn how to code side-scrolling game mechanics.
You’ll first learn how to create a character that can jump and avoid hazards.
This series builds on what you’ve already learned in the top-down movement series. We’ll use a
in different ways, both for the player character and for enemies.You’ll create obstacles that require quick thinking, like disappearing platforms.
You will also create enemies for the player to run or hide from.
You’ll learn:
This series focuses on movement rather than visuals, so we have a few scenes pre-built to save time:
In the next lesson, we’ll create the base scene for the side-scroller robot and add code to make it move!
To get started, open the project “Learn to Code with Godot:
Practices” in Godot and, in the FileSystem dock, expand the
SideScroller
directory. There is no scene to open, we will
create a scene together. See you in the lesson!