[gd_scene load_steps=2 format=2] [ext_resource path="res://src/Player/LedgeWallDetector.gd" type="Script" id=1] [node name="LedeWallDetector" type="Position2D"] script = ExtResource( 1 ) [node name="RayBottom" type="RayCast2D" parent="."] position = Vector2( 24, 0 ) enabled = true exclude_parent = false cast_to = Vector2( 20, 0 ) collision_mask = 2 [node name="RayTop" type="RayCast2D" parent="."] position = Vector2( 24, -35 ) enabled = true exclude_parent = false cast_to = Vector2( 20, 0 ) collision_mask = 2