[gd_scene load_steps=5 format=2] [ext_resource path="res://src/Main/StateMachine/StateMachine.gd" type="Script" id=1] [ext_resource path="res://src/Main/StateMachine/State.gd" type="Script" id=2] [ext_resource path="res://assets/sprites/robi.png" type="Texture" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 20, 20 ) [node name="Player" type="KinematicBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, -20 ) shape = SubResource( 1 ) [node name="StateMachine" type="Node" parent="."] script = ExtResource( 1 ) initial_state = NodePath("State") [node name="State" type="Node" parent="StateMachine"] script = ExtResource( 2 ) [node name="Robi" type="Sprite" parent="."] position = Vector2( -4.11397, -39.5556 ) scale = Vector2( 0.280959, 0.280959 ) texture = ExtResource( 3 )