[gd_scene load_steps=9 format=2] [ext_resource path="res://src/Player/States/Air.gd" type="Script" id=1] [ext_resource path="res://src/Main/StateMachine/StateMachine.gd" type="Script" id=2] [ext_resource path="res://src/Player/States/Move.gd" type="Script" id=3] [ext_resource path="res://src/Player/Player.gd" type="Script" id=4] [ext_resource path="res://src/Player/States/Idle.gd" type="Script" id=5] [ext_resource path="res://src/Player/Mannequiny.tscn" type="PackedScene" id=6] [ext_resource path="res://src/Player/States/Run.gd" type="Script" id=7] [sub_resource type="CapsuleShape" id=1] radius = 0.25 height = 1.25 [node name="Player" type="KinematicBody"] script = ExtResource( 4 ) [node name="Mannequiny" parent="." instance=ExtResource( 6 )] transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0.222992 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.875, 0 ) shape = SubResource( 1 ) [node name="StateMachine" type="Node" parent="."] script = ExtResource( 2 ) initial_state = NodePath("Move/Idle") [node name="Move" type="Node" parent="StateMachine"] script = ExtResource( 3 ) gravity = -100.0 [node name="Idle" type="Node" parent="StateMachine/Move"] script = ExtResource( 5 ) [node name="Air" type="Node" parent="StateMachine/Move"] script = ExtResource( 1 ) [node name="Run" type="Node" parent="StateMachine/Move"] script = ExtResource( 7 )