[gd_scene load_steps=2 format=2] [ext_resource path="res://src/Player/FloorDetector.gd" type="Script" id=1] [node name="FloorDetector" type="RayCast2D"] position = Vector2( 0, -30 ) cast_to = Vector2( 0, 80 ) collision_mask = 6 script = ExtResource( 1 )