[gd_scene load_steps=2 format=2] [sub_resource type="RayShape2D" id=1] length = 10.0 [node name="PassThrough" type="Area2D"] collision_layer = 0 collision_mask = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = -3.14159 shape = SubResource( 1 ) one_way_collision = true