[gd_scene load_steps=5 format=2] [ext_resource path="res://Assets/topdown-player.svg" type="Texture" id=2] [sub_resource type="Gradient" id=7] colors = PoolColorArray( 1, 1, 1, 0.435294, 1, 1, 1, 0 ) [sub_resource type="GradientTexture" id=8] gradient = SubResource( 7 ) [sub_resource type="ParticlesMaterial" id=3] flag_align_y = true flag_rotate_y = true flag_disable_z = true direction = Vector3( 0, -1, 0 ) spread = 0.0 gravity = Vector3( 0, 0, 0 ) initial_velocity = 1.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 scale = 0.7 color_ramp = SubResource( 8 ) [node name="GhostTrail" type="Particles2D"] show_behind_parent = true rotation = 3.14159 lifetime = 0.5 local_coords = false draw_order = 1 process_material = SubResource( 3 ) texture = ExtResource( 2 )