[gd_scene load_steps=7 format=2] [ext_resource path="res://Assets/white_ring.png" type="Texture" id=1] [sub_resource type="Gradient" id=1] offsets = PoolRealArray( 0.640927, 1 ) colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0 ) [sub_resource type="GradientTexture" id=2] gradient = SubResource( 1 ) [sub_resource type="Curve" id=3] _data = [ Vector2( 0, 0 ), 0.0, 2.02287, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=4] curve = SubResource( 3 ) [sub_resource type="ParticlesMaterial" id=5] flag_disable_z = true gravity = Vector3( 0, 0, 0 ) orbit_velocity = 0.0 orbit_velocity_random = 0.0 scale = 5.0 scale_curve = SubResource( 4 ) color_ramp = SubResource( 2 ) [node name="Shockwave" type="Particles2D"] amount = 3 lifetime = 2.0 local_coords = false process_material = SubResource( 5 ) texture = ExtResource( 1 )