[gd_scene load_steps=3 format=2] [ext_resource path="res://LightningBeam/LightningBeam.gd" type="Script" id=1] [sub_resource type="CircleShape2D" id=1] radius = 128.0 [node name="LightningBeam" type="RayCast2D"] enabled = true cast_to = Vector2( 600, 0 ) script = ExtResource( 1 ) [node name="JumpArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="JumpArea"] shape = SubResource( 1 )