[gd_scene load_steps=4 format=2] [ext_resource path="res://Demos/Flag3D/Flag3DScene.tscn" type="PackedScene" id=1] [ext_resource path="res://Shared/Demo3DEnvironment.tscn" type="PackedScene" id=2] [ext_resource path="res://Shared/DemoInterface.tscn" type="PackedScene" id=3] [node name="Flag3DDemo" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 margin_bottom = 6.10352e-05 __meta__ = { "_edit_use_anchors_": false } [node name="DemoView" type="ViewportContainer" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 stretch = true __meta__ = { "_edit_use_anchors_": false } [node name="Viewport" type="Viewport" parent="DemoView"] size = Vector2( 1920, 1080 ) handle_input_locally = false render_target_update_mode = 3 [node name="Flag3DScene" parent="DemoView/Viewport" instance=ExtResource( 1 )] [node name="Demo3DEnvironment" parent="DemoView/Viewport" instance=ExtResource( 2 )] [node name="DemoInterface" parent="." instance=ExtResource( 3 )] text_bbcode = "The shader samples OpenSimplexNoise to give the impression of a flag blowing in the wind."