[gd_scene load_steps=7 format=2] [ext_resource path="res://Shared/theme/gdquest.theme" type="Theme" id=1] [ext_resource path="res://Demos/ImpossibleCube/ImpossibleCubeBase.tscn" type="PackedScene" id=2] [ext_resource path="res://Shaders/pointilism.shader" type="Shader" id=3] [ext_resource path="res://Shared/DemoInterface.tscn" type="PackedScene" id=4] [ext_resource path="res://Shared/Demo3DEnvironment.tscn" type="PackedScene" id=5] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 3 ) [node name="PointilismDemo" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 theme = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="DemoView" type="ViewportContainer" parent="."] material = SubResource( 1 ) anchor_right = 1.0 anchor_bottom = 1.0 stretch = true __meta__ = { "_edit_use_anchors_": false } [node name="Viewport" type="Viewport" parent="DemoView"] size = Vector2( 1920, 1080 ) handle_input_locally = false msaa = 2 render_target_update_mode = 3 shadow_atlas_size = 8192 [node name="ImpossibleCubeDemo" parent="DemoView/Viewport" instance=ExtResource( 2 )] [node name="Demo3DEnvironment" parent="DemoView/Viewport" instance=ExtResource( 5 )] [node name="DemoInterface" parent="." instance=ExtResource( 4 )] text_bbcode = "Turns the color data from the demo viewport into a black and white image, and uses the step function in a shader to turn it into a pointilism image."