The player can jump higher than the normal Jump by stomping an enemy. Your goal with this assignment is to create a Bumper that allows the player to reach higher platforms than with the regular jump safely. Requirements: - Create a new Bumper scene that you will save in the src/Objects folder - By jumping on that Bumper object, the player should jump high exactly like when you jump on an enemy Use the work we did in the Enemy scene as a reference. Hint: you do not need to write GDScript code to achieve that. Also, you may want to create a new physics layer dedicated to bumpers in your project settings.