Explosions are the core of juiciness in games and add extra drama to the death of enemies, the destruction of objects or if you’re Michael Bay, you can use them for anything.
In this tutorial series, you’re going to create a stylized explosion.
You will learn to:
We’re going to create and layer four particle effects:
Each lesson covers one effect on its own. We’ll then assemble all the particles at the end of this series and use an AnimationPlayer
node to control the timing of each effect and build the complete explosion.